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Automation
Automation makes your space react to events on its own. You write
rules
, and each rule runs whenever something happens — a submission is judged, a contest is finalized, a new member joins. Instead of watching for those moments and acting by hand, you describe once what should happen.
Add members
You add people to a space from
Members
→
Add user
. What the form asks for depends on the space's
identity provider
, because that decides who owns the person's username and password.
Profile fields
Profile fields are the extra information your space collects about its
members
— a school, a class, a competitor code, a consent checkbox. You define them once under
Settings
→
Profile
, and they then appear both on the member's screen in the console and on the registration and profile form on your space's website.
Issues and suggestions
Every problem has an issue tracker of its own: bad tests, statements that contradict themselves, a checker that rejects a correct answer. Issues are filed on the problem's
Issues
tab, by console users and by members or testers of the space, and they change nothing about the problem — they are a to-do list attached to it.
Change your plan or seats
Both the plan and the number of seats are changed from the same wizard at
Settings → Billing
, and both can be changed at any time. What differs is when the change takes effect: anything that costs more happens immediately and is charged immediately, anything that costs less waits for the end of the billing period.
Standalone and combined scoreboards
A
contest scoreboard
covers one contest. For a standing that spans several — a season table, a multi-round series, a league — there are two other kinds of board, and they solve the problem differently.
Violations
A violation is a record that a participant may have broken the rules of a contest — a solution copied from someone else, code the participant did not write, or a way of working through the round that does not look like solving problems unaided. Every contest has a
Violations
tab holding them.
Members
A member is one person's record in one space's own user database — everyone who signs in to your space's website, solves problems, competes, follows courses, comments and gets email from you. Membership doesn't travel between spaces: the same person in two spaces is two unrelated members with separate profiles, separate statistics, separate rating and separate achievements.
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